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This sadly makes racing around the six available speedways far less fun than the arcade, time trial (featuring online leader-boards) and championship single-player modes. Multiplayer is present, with local-only split-screen for up to four players, but at the cost of the other 19 CPU-controlled vehicles. We found a pet peeve with the default controls due to the fact that '元' is assigned to re-spawn your car onto the track, and unless you have some serious left thumb analogue discipline you will trigger this feature by accident a lot – which can often cost you a race since re-spawning is a massive gamble you sometimes end up being spawned on top of another wrecked driver, with little choice but to re-spawn again and losing even more time. The lack of customization options hurts this title further, though it would be nice to remap buttons or be able to toggle some of the visual aspects, such as the speed blur effect. It's not a deal-breaker, but still disappointing. Considering the overall plainness of the art assets, one would assume that twenty cars racing around oval tracks would make 60FPS a feasible goal, but that isn't the case here. The game moves along at (mostly) 30FPS in both docked and portable, with a few dips here and there during massive pileups. Let's (rolling) start with the bad: 60FPS performance doesn't make it to the grid. Super PowerUp Games' homage to the world of 'left-turn only' racing might look the part in still images, once you pop the hood, the illusion of a proper Daytona-like arcade racer on Switch quickly falls apart. With Daytona being absent, it falls to other titles to fill that void – and sadly, Speedway Racing isn't going to scratch that particular itch. However, Model 2 and Model 3 games continue to be a no-show in the Sega Ages line-up, and gamers are increasingly asking in unison: “ Where the heck is Daytona USA ?” We have been fortunate in recent times with great re-releases of such classics, with Virtua Racing's remaster, in particular, exceeding even the original release. From Yu Suzuki’s sprite scaling opus Out Run to the polygonal bliss of Virtua Racing, the company always stood at the top of the arcade racing genre due to on-point game design, ensuring that anyone regardless of skill could walk away with a silly grin. For gamers of a certain age, the name Sega is a synonym for arcade racing perfection.